Uncategorized Depression and the daily grind: Michael Levall on his game Please Knock on My Door by Gaming the Mind Posted on October 31, 2017January 7, 2018
Uncategorized Dr Hugo Spiers on Sea Hero Quest: the game which uses play data for dementia research by Gaming the Mind Posted on July 25, 2017January 7, 2018
Uncategorized A fantasy based in reality: how service user and specialist input informed the portrayal of psychosis in Hellblade by Gaming the Mind Posted on June 23, 2017January 7, 2018
Uncategorized Mark Saville on how SpecialEffect “levels the playing field” for people with physical disabilities by Gaming the Mind Posted on April 26, 2017January 7, 2018