Doctors by day; gamers by night! Exploring interactions between mental health and gaming, and promoting wellbeing in the gaming community. In this podcast we discuss a wide range of stories regarding video games and mental health.

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Genshin Impact’s “loneliness syndrome” Gaming the Mind Podcast

Thelxie's Fantastic Adventures campaign from Genshin Impact, recorded in 2024, explores mental health by addressing "loneliness syndrome." The game details its causes, symptoms, and treatments while inviting players to assist a boy suffering from the condition. It also prompts discussion on fantasy as a therapeutic escape, including sensitive themes like suicide.
  1. Genshin Impact’s “loneliness syndrome”
  2. Exploring CBT in Vampire Therapist
  3. Is AI all it’s cracked up to be?
  4. Psychological Layers of ‘Everything, Everywhere, All At Once’
  5. World of Horror and “sanity meters”

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