(Content warning: this podcast describes suicidality and suicide in media, including non-detailed descriptions of suicide methods).
We know there are guidelines around the depiction of suicide in media, but now there are games in which the player must make their character enact suicide, and with virtual reality this can be an immersive experience. Hammy, Don, Sarah, Marcus and Sachin discuss the possible implications of this. What kind of suicide acts does your character enact in Bonelab and Superhot VR? Should such games have warnings? And what do we know about whether suicide in VR increases suicidality?
In the podcast we reference this study on the impact of virtual reality suicide.
If you are affected by the contents of this podcast and want further help, you can find resources here.